Sometimes you work on resolving a few issues with some gaming design and mechanics. Working on a great piece for the Ballista but hit a small stumbling block in terms of the design. I start working the problem and then I fall into the trap of some circular logic. After a couple of hours of getting nowhere fast, I figure I need to get back to the Basics of what i was trying to accomplish and also put it aside fo a day or two and try and come back with a fresh perspective. Time ti switch gears and do a bit of work on a few other things that need finishing in the meantime.
Posted with BloghuB for Windows Phone 7